Destiny 2 Update 2.54 Patch Notes & Server Status Today (June 7)

Bungie has once again confirmed the release of a brand new Destiny 2 update on June 7, with servers being brought offline for a brief period of time prior to the release of the latest patch.

Today’s update will merely include some adjustments, bug fixes, and improvements, so don’t get your hopes up for any new content. However, if you would like to know exactly what the June 7 update is for, the full server maintenance schedule and patch notes for Destiny 2 can be found below.

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Destiny 2 Server Maintenance Schedule

As confirmed via the official Bungie Help Twitter account, Destiny 2 will be brought offline for a short period of time on June 7th in order to deploy the latest hotfix update.

Background maintenance will begin at 9AM PT / 12PM ET / 5PM BST. During this time, players won’t have any issues logging into Destiny 2, but they will be removed from all activities at 9:45AM PT / 12:45PM ET / 5:45PM BST.

Servers will then be brought offline for a total of 15 minutes, meaning players will be able to log back in and play at 10AM PT / 1PM ET / 6PM BST. Following the completion of today’s maintenance, patch 4.1.0.2 will be deployed on all supported platforms and will be a mandatory download if you want to continue playing Destiny 2.

The developers have also confirmed that background maintenance will continue for a further hour, during this time players may experience some connectivity issues.

Full patch notes for the latest Destiny 2 update on June 7 can be found further down this article.

Today (June 7) at 9 AM PDT (1600 UTC), Destiny 2 will undergo maintenance for Hotfix 4.1.0.2.

Players will be removed from activities at 9:45 AM (1645 UTC) and be unable to log in until 10 AM (1700 UTC).

More info:

— Bungie Help (@BungieHelp) June 7, 2022
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Destiny 2 Update 2.54 Patch Notes

Below you will find the official patch notes for the June 7 Destiny 2 update, which is now live and includes the following changes:

ACTIVITIES

RAIDS AND DUNGEONS

  • We have fixed an issue where Pinnacle gear was dropping more than once per week in the Master version of the Duality dungeon.  
  • Encounters from either Legend or Master, whichever is completed first, reward pinnacles once per week per class. 
  • Pinnacle rewards were unrestricted in Duality Master mode before this change 
  • Fixed an issue that blocked progress in Grasp of Avarice final boss encounter.  
    • Captain Avarokk might still show some shaky animations during the fight. 
  • Fixed an issue that could cause an activity crash during the Caretaker encounter in Vow of the Disciple.
  • Removed Powerful rewards from Deep Stone Crypt when it’s not a weekly featured Raid. 

GAMEPLAY AND INVESTMENT  

WEAPONS 

  • Fixed an issue where some weapons wouldn’t get Deepsight progression
  • Fixed an issue where the enhanced version of Bait and Switch was not working. 
  • Fixed an issue where Adaptive Munitions was not working on Glaives.
  • Fixed an issue where the Exotic Sidearm Trespasser was not available in Collections. 
  • Fixed an issue where the Season Pass Auto Rifle Firefright was not available in Collections 
  • Fixed an issue where the Conscripted ornament for Traveler’s Chosen could no longer be equipped 

ARMOR 

  • Updated the description of the Roast ‘Em perk on the Hunter Exotic arms Caliban’s Hand: “Proximity Knife scorches targets it damages with its explosions, or ignites targets on a direct kill.” 
  • Fixed an issue where Artifice Armor lost their special mod socket. 

ABILITIES 

WARLOCK 

  • Heat Rises:
  • Added behavior: Consuming your grenade now also releases a burst of cure x2 around you, healing you and your nearby allies. Consuming a Healing Grenade increases the strength of the burst to cure x3 and consuming a Touch of Flame Healing Grenade provides Restoration as an additional benefit. 
  • Icarus Dash: 
  • Added behavior: While airborne, rapidly defeating targets with your Super or any weapon cures you. 
  • Celestial Fire: 
  • Each Celestial Fire projectile now applies 10 Scorch stacks. This is increased to 15 stacks with Ember of Ashes equipped. 

TITAN 

  • Burning Maul: 
  • Buffed damage in PvE by 25%. 
  • Roaring Flames: 
  • While Roaring Flames is active, your uncharged melee attack now deals Solar damage and applies 30 scorch stacks to targets per hit. This is increased to 40 stacks with Ember of Ashes equipped. 
  • Fixed an issue where the Roaring Flames Aspect wouldn’t proc on some Solar grenade kills. 
  • Consecration: 
  • Fragment slots increased from 1 to 2. 
  • Raised the height of the secondary attack’s ground wave by 25% to more easily catch players who jump too late. 

MISCELLANEOUS 

  • Ember of Benevolence 
  • Fixed an issue that caused this Fragment to activate and refresh inconsistently. 
  • Should now always activate from: 
  • Allies entering your Healing Rift or Well of Radiance. 
  • Healing allies with a Healing Grenade, Heat Rises grenade consume, Edge of Intent Warlock Glaive turret, or Phoenix Dive landing detonation. 
  • Hitting allies with Lumina’s Noble Rounds or Boots of the Assembler orbs. 
  • Fixed an issue with Vortex, Voidwall, and Solar grenades causing them to deal less damage than intended against PvE targets. 

GENERAL 

  • Fixed an issue where certain Rare armor was able to be dismantled for Legendary rewards. 
  • Fixed an issue where the Season 17 Season Pass +10 ranks bundle was not properly showing on Eververse. 
  • Fixed an issue with the Russian translation for the perk Sleight of Hand. Now it properly states the perk functionality. 

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